GM on OCC6.3 capabilities 1. Query • Import/Export OpenCascade b-rep files, create CGM geometry/topology entities. • Import/Export OpenCascade b-rep plus CGM attribute files. • Delete entities build on OCC engine. • Translate/Rotate/Scale/Reflect objects. • Detect body overlap • Get iso-parametric points on surfaces and curves. • Get curve-curve, curve-surface intersection points. • Get distance between entities. • Get bounding boxes for entities. 2. Modify • Create CGM geometry entities using OpenCascade engine. Top-Down method: directly create points, curves, surfaces or solid primitives. • Create CGM geometry entities using OpenCascade engine, Bottom-Up method: curve generates by points, surface generates by curves and solid generates by surfaces. • Boolean operations: subtract, unite, intersect. • Project curve on surface • Imprint object: body-body imprint, surface-body imprint, curve-surface imprint. • Make thick body by hollowing existing solid. • Sweep surface or curve along a vector, an edge, perpendicularly or revolutionarily.(alpha testing) • Section, cuts in half. To see a cross section of the model.